Eddie Campbell,
The Black Diamond Detective Agency
(First
Second, 2007). $16.95, paperback.
By
Eva Yonas and
Taylor Nems

Comics artists seem
to love the turn of the (last) century—that brief
interstitial moment in American history when the
bloodstains and tragedies of the Civil War were first
beginning to fade, those of the Great Wars had yet to
appear on the horizon, and anything seemed
possible—especially when gazing out over the wide
expanses of the American West. From Ben Katchor to
Chris Ware, comics artists seem attracted to the
era’s unflagging optimism, unrestrained creativity,
and general free-for-all ataxia. Eddie Campbell’s
newest work, The Black
Diamond Detective Agency, published by First
Second, is in some ways, no different, drawing
heavily on the themes and iconography of the era. The
full “title” (if you can even call it that), for
example, runs the length of the cover, promising
“ORPHANS! MAYHEM! TERROR! In this the most recent
offering from the FIRST SECOND quality line of books,
an epic tale of a newly industrialized America as
revealed in words and pictures BY THE INIMITABLE MR.
EDDIE CAMPBELL … THE BLACK DIAMOND DETECTIVE AGENCY.
A rousing tale of the hunt for a mysterious train
bomber. A tale so filled with twists, turns, and
heart-stopping thrills, that its telling is best
experienced through the modern wonder of the
graphical narrative.”
A mouthful to say the least (we’ll just shorten it
to TBDDA),
but the cover is a textbook replica of the kind of
carnival or ‘Wanted!’ poster one might find in
1899—the year the action begins and an overtly
symbolic choice at that. The cover acts as a carnival
barker, ushering the reader into a darkened tent with
the promise of human spectacle. The lengthy
appellation, however, is more than a call to the
reader (although it certainly worked its magic on
us); it also summarizes much of what Campbell wants
his readers to walk away with: a “rousing,” even
“epic,” narrative, filled with adventure and
(importantly) some understanding of the promise and
commotion of the era. Unfortunately, by the end it
comes across more like a snake-oil-salesman than
anything, offering hope and spawning anticipation but
failing to deliver the promised mayhem, terror, or
thrill.
It’s sometimes hard to come to grips with books
like TBDDA—books
that should be good, should be excellent,
but for one reason for another just seem stale. We
wanted to like Campbell’s novel, but after the
promising beginning, the book falls flat: plenty of
violence, but not enough substance. A little like the
20th century, in fact, but we doubt that’s what
Campbell had in mind.
Much of the time, it’s difficult to figure out what’s
going on in this world of train robberies,
guns-for-hire, double- and triple-crosses. Campbell
is creating comic book poetry, effortlessly evoking
moods, time periods, feelings, and relishing in a
grandiose sentimentality for violence, love, and the
past. In fact, the book is an attempt to rework our
basic ideas about comics (for which Campbell should
be lauded), but somewhere he seems to have forgotten
about his plot. Campbell excels at setting scenes,
but he is so completely devoted to presenting and
experimenting with such a specific aesthetic that the
narrative as a whole (not to mention character
development) suffers. The story itself becomes so
muddled and impenetrable that, by the end of the
novel, Campbell himself seems to be confused and is
forced to end not with a bang, but a whimper—and with
as trite a dénouement as that phrase implies. It’s
disappointing, more than anything, to see an artist
with such vision and skill back himself into a
cliché.
We should be fair. TBDDA
is
beautiful. Too often, reviews of graphic novels leave
out the art; when Eddie Campbell is involved, that
would be a grievous error, for his work in
TBDDA
is
strikingly staged and composed. Each frame is given
individual attention, and many of them are individual
works of art—especially some of his splash pages.
It’s too bad that much of the time Campbell does much
better evoking sensation or playing with form than
telling a story. But enough harping:
TBDDA
is a
book of pictures (a “picture novel” the front cover
declares), and as such it is an expression of
Campbell’s mastery. Of course, TBDDA
is also
more than a mere showcase. The artist in Campbell is
working through some complex and interesting issues,
including visual (re)presentations of exclamation
(through timing and color), memory, and
especially action.
Campbell is in fact vividly violent, as any reader
familiar with From
Hell, his classic novel
penned by the equally inimitable Alan Moore, would be
aware. Truly no other artist depicts mangled body
parts, fire, and general carnage with such reverent
thoughtfulness.
Part of Campbell’s project is to play with the
framing of such action, overlapping frames (as if
individual compositions, sometimes only loosely
linked to the “next”), experimenting with composition
and perspective, sometimes leaving differently-sized
rectilinear swathes of white space, and sometimes
filling a page to its very edges. Fittingly, the
“bleeds” are most effective when depicting violence
and action and nicely complement the bloody red to
which Campbell returns throughout. That red provides
an intense thematic contrast to the generally subdued
palette of Campbell’s newly industrializing world,
tying much of the book together at least
stylistically. Moreover, Campbell’s exploration of
framing generates a recurring metaphor: he
appropriately emphasizes the liminal nature of
“frames”—those we look through, e.g. windows and
eyeglasses, as well as those that sometimes catch us
up in them, such as when being framed for a crime,
“framing” one text as another, etc. Campbell, then,
is interested in seeing how far he can stretch our
ability to understand the language of pictures. While
each “frame” is individually (com)posed and beautiful
by itself, taken together, multiple frames often
appear disconnected. This of course could be a
possible Brechtian maneuver, calling attention to the
making of the text as a way to inspire the reader to
rethink its construction. Perhaps TBDDA
is an
instructional comic in disguise? For us, at
least, TBDDA
works
better as an exercise in—or examination of—form
itself.
This makes sense, considering the narrative’s
historical context. Campbell has picked this overtly
transitional period for a reason. As a time of great
technological and creative promise, experimentation,
and also intimidation, the turn-of-the-century offers
a pretty parallel to the state of graphic novels
today. Articles like “Why Comics Aren’t Just For
Kids” are old hat now, and—at least in intellectual
circles—graphic novels like this one are taken quite
seriously as potentially great literature or art.
Campbell knows this and is using the newly accepted
freedom of form to explore the more abstract
capabilities of comics. By ushering in new ways of
understanding comics’ artistic power and potential to
tell stories and produce affect, Campbell
interestingly hearkens back to the early days of
comic strip, when people like Winsor McCay and George
Herriman could explore the form as a blank slate for
modern aesthetic sensibilities and possibilities. It
is this image of Campbell as comics pioneer, forging
a path through the Wild West of visual abstraction,
that we would like to remember. It’s just too bad
that, at least in The Black
Diamond Detective Agency, he doesn’t ride
off into the sunset.
 
|