Ted Naifeh,
Polly and the Pirates (Oni Press, 2006),
$11.95, paper.
by
Jared
Gardner

Ted Naifeh has made something of a name for himself
as an author of sharp comics directed toward literate
girls and young adults with his popular goth
Courtney
Crumin series.
Polly and
Pirates aims perhaps at a
somewhat younger, less hip readership, but the guns
are still very much pointed in the same general
direction. Unfortunately, this second series seems to
have stretched Naifeh’s forces as surely as I am now
stretching the whole nautical-pirate metaphor.
Where Courtney
is
playful, original and energetic, Polly
comes
off as by-the-numbers and completely uninspired in
almost every way.
The premise has all the nuance and high craft of a
McDonald’s Happy Meal toy. Polly is, unsurprisingly,
a pollyana, living in a boarding house with her
romantic (and strangely hypersexualized) best friend,
Anastasia, and her adversary, the omnipresent Sarah
Snedecker. They live in a strange seaport town where
all the buildings are essentially ships permanently
moored into the docks. This is all the better for
pirates to come and steal young girls from their beds
while they sleep, which of course is precisely what
happens almost immediately to young Polly. And faster
than you can say “Walt Disney,” we learn that Polly
is in fact the daughter of famed Pirate Queen Meg
Malloy, the most feared pirate on the seas, who
(along with her treasure and its location)
disappeared some years ago. The pirates who kidnap
Polly, a rumpled band of dwarves and
Nightmare Before
Christmas extras, had hoped
she might be able to lead them to a return to their
former glory. But Polly (not to mention Fate, that
hackneyed scriptwriter) has other ideas. Polly
escapes, only to be kidnapped yet again, this time by
the son of her mother’s former adversary, who has his
eyes on the treasure map and Meg Malloy’s booty
(sadly, no pun intended).
If you can imagine Pirates of the
Caribbean performed by Smurfs,
you would have a sense of both the substance and
style of this series. There are moments of great
comic timing that one has come to expect from Naifeh,
as when Polly first comes to the pirate ship and
screams, sending her kidnappers into a panic attack
of their own. But beyond the fundamental
ham-handedness of the plot, there are also surprising
moments of fundamental comic solecisms—for example
when, in recounting Polly’s attempt to sneak back
into her room, the panels slips into an imagined
vision of Polly’s future fate that is entirely
indistinguishable from the actual fate that
ultimately befalls her at her rival’s
hands.
Then there is the problem of Polly’s creepy feet. For
reasons known only to Naifeh (although we might
hazard a guess that he, like us, was looking for any
shortcuts he could find through this pap), Polly
walks around on strange stumps, decorously covered in
striped socks. That this poor crippled mutant could
prove in the end to be such a dexterous pirate
herself should perhaps increase our sense of wonder
at the inevitable transformation that befalls her at
the first whiff of real danger, but we could not help
but wonder about those missing feet (far more
interesting than the missing treasure, I fear). There
is reason to hope that Naifeh has retired Polly after
only six issues and one trade volume, but with so
many prescripted adventures so obviously waiting on
the horizon, we wouldn’t bet on it. There was a time
when this was the best that literate young adults
could hope for in graphic fiction. Thankfully, that
is no longer the case, as even several of the reviews
in this volume can testify
|