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Ivan
Brunetti, ed.
An Anthology of Graphic Fiction, Cartoons, and True
Stories (Yale
University Press, 2006) $28;
Todd Hignite, ed.
In the Studio: Visits With Contemporary
Cartoonists
(Yale
University Press, 2006) $29.95.
By
Hillary
Chute

The first thing to
notice about what Yale University Press calls two of
their fall list’s “most eagerly awaited
titles”—published simultaneously on October 23—is how
simply handsome they are: they are heavy, polished,
lavishly designed tomes, conveying gravitas and also
an upbeat aesthetic wit. As the press release states
about Graphic
Fiction: “Luxuriously
produced and printed in four-color throughout, the
book is a must-have for collectors, aficionados,
readers of comics, and everyone interested in
cutting-edge art and literature.” The design (and
heft) suggests that this is serious stuff, while at
the same time reminding us how deeply stylish it can
be.
Brunetti’s volume is reminiscent of the
now-famous McSweeney’s
comics
issue (no. 13) published in 2004, both visually in
its layout (those Chris Ware endpapers) and in its
overall aim to collect the best contemporary work and
frame these texts with auspicious historical
contexts, discussing and excerpting artistic
precedents both “high” and “low” (in this case, Saul
Steinberg, George Grosz, Ernie Bushmiller). In fact,
Brunetti’s text is so similar to the
Ware-edited McSweeney’s
no. 13
that Yale even sends, as a promotion, a stand-alone
Brunetti comic along with the book titled “A
Conversation with Ivan Brunetti.” In the nine-frame
supplemental comic, Brunetti speaks with an
inquisitive off-panel voice who opens the strip by
asking, “How is this anthology different from the
McSweeney’s volume edited by your friend Chris Ware?”
The Brunetti figure responds that the book is
longer—more pages, more artists—before mentioning
he’d like people to see the two as companion volumes,
“y’know?” Clearly, even as Brunetti pokes a little
fun at himself, the lack of substantial differences
between the two is a big enough issue to warrant
preemptive attention.
Graphic
Fiction tries in small ways
to do something different: there is, for example, a
clever illustrated table of contents (executed by
Onsmith), which stands out for being a neat but
completely non-useful idea. Its logic can be
exasperating. Small example: a Spiegelman comic,
“Abstract Thought is a Warm Puppy”—a non-fiction
piece on Charles Schulz—is represented by a Snoopy
figure, while an excerpt from Spiegelman’s
book Maus
is
represented by the well-known artist-mouse that
represents Spiegelman in that title. For a person who
doesn’t know much about comics but wants to know
more, withholding hard information up
front—organizational stuff like if a certain author
is represented in the anthology and where— seems
counter-intuitive to the goal of the book to showcase
comics to the potentially uninitiated. Many
interested readers are just beginning to know certain
names (through venues like the Times’s
“Funny Pages”), and to obscure this kind of basic
information with a trussed-up table of contents for a
thick 400-page book seems like a mistake—a distancing
move. (That said, the authors and titles appear
vertically in small grey type on the pages of the
pieces.)
Graphic
Fiction’s central, basic
strength is that it represents a superb range of
authors, from the typical titans like Burns, Clowes,
Crumb, Los Bros Hernandez, Sacco, Spiegelman, and
Ware to riveting yet comparatively under-sung women
artists like Lynda Barry, Julie Doucet, Phoebe
Gloeckner, and Aline Kominsky-Crumb. This inclusivity
is important, not only because of the
often-overlooked texture and sophistication of the
work at hand, but also because comics as a field is
often spoken about as primarily a man’s field (with
standout exceptions). For instance, the recent
“Masters of American Comics” exhibit raised some
eyebrows for offering the work of more than a dozen
men and not one woman.
And while In the Studio:
Visits With Contemporary Cartoonists
visits
with (alas) nine artists of one gender, it is
ultimately the more interesting book. It’s edited by
Todd Hignite, the founding editor of the
valuable Comic
Art magazine, and many
of the write-ups in the book first appeared there.
Why Hignite, when he was all the way over in France,
didn’t profile Aline Kominsky-Crumb, who he calls “an
autobiographical comics pioneer and a highly
important cartoonist in her own right,” in addition
to her husband, is anyone’s guess.
In
the Studio is a taller, slimmer
volume than Brunetti’s, and it breathes better
visually; there’s less of a visual barrage, and the
effect is more inviting. The epigraph—from Goethe, on
the grandfather of comics, Rodolphe Töpffer: “If, for
the future, he would choose a less frivolous subject
and restrict himself a little, he would produce
things beyond all conception”—stands alone on a large
white page, and it’s both a serious invocation of
comics’ potential and a little funny. After all,
plenty of the artists profiled here
In
the Studio have been inspired
by so-called “frivolity.” Hignite, like Brunetti,
thankfully keeps his introduction on the short side,
abdicating too much pontification. Instead, he brings
us right into the studio of Robert Crumb as a kick
off, offering Crumb’s vividly colored, full-page
“Cradle to Grave” strip.
The usefulness of the chapters is as follows: Hignite
offers brief career trajectories and then,
significantly, he lets the cartoonists speak for
themselves. They explain their past and current work
and the enormous range of their influences—the
particular things they were once (or are still)
inspired by; in short, the content of their studios.
The illustrations, beautifully reproduced, are
significant, as the artists take the time to explain
what we see on the page and put it into a unique
context: their personal relationship to those images.
We see Crumb’s beat-up copy of his
Picture
Stories from the Bible, Dan Clowes’s
favorite album artwork, Chris Ware’s mid-century
Dutch comic books. But what is refreshing about this
book is that is doesn’t fall prey to romanticizing
the cartoonist’s stuff or wallow in the fan-like
interest in anything a famous cartoonist touches or
approves. Instead, each visit offers a perfect mix of
material: plenty of the artists’ own work
interspersed with influences that show a truly
fascinating breadth.
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