| May/June
2006 |
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Keith Giffen, Geoff Johns, Grant Morrison, Greg
Rucka, Mark Waid, et. al,
52 (DC Comics, 2006-).
Weekly. $2.50
by
Alex
Boney |
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When DC announced
that it would follow up Infinite
Crisis with a year-long
weekly series, my expectations admittedly weren’t
very high. Infinite
Crisis, the latest in a
series of “crises on multiple Earths” dating back to
the 1960s Justice League/Justice Society crossovers,
was supposed to consolidate DC’s central superhero
universe for the 21st century. It’s the kind of book
that lifelong superhero junkies live for, even if
these events are usually met with equal parts
excitement and suspicion. If a cosmic event of
Infinite
Crisis’
magnitude couldn’t live up to my expectations, I
couldn’t for the life of me figure out what a
follow-up weekly serial could provide. And when DC
publisher Dan Didio announced that the series would
focus on six third-tier DC characters—and not at all
on the “trinity” of Superman, Batman, and Wonder
Woman—I pretty much gave up hope that
52
would be
worth my time or money. Now eight weeks in,
however, 52
provides
the payoff that Infinite
Crisis promised but never
quite delivered.
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Ultimately, Infinite Crisis (a seven-issue miniseries that crossed into many of DC’s main titles) collapsed under the weight of its ambitions. It was preceded by four lead-in miniseries focused on four distinct realms of the DC Universe: The OMAC Project (“real-world” espionage), Day of Vengeance (magic), The Rann-Thanagar War (interstellar conflict), and Villains United (super-villainy). Infinite Crisis tried to tie all of these threads together, but the project was too disparate and disjointed to hold together. This sort of project is supposed to answer questions and solve problems, but it ended up raising more questions than it answered and creating more problems than it solved—an effective way to coerce readers into buying more books in the future, but not necessarily a good way to tell a story. At the end of Infinite Crisis, the DC Universe timeline was shifted ahead “one year later” as many titles and characters were reset. Superman, Batman, and Wonder Woman disappeared for various reasons during this missing year, and 52 is intended to tell the story of what happened between Infinite Crisis and One Year Later.
Quiet, subtle,
intriguing—this one page is everything
Infinite
Crisis wasn’t. I have to
believe that Grant Morrison wrote this page, but
there was a certain pleasure in not knowing. And as a
result, I was hooked. I’ve talked to readers who
used Infinite
Crisis as an entry point
for understanding DC Comics, but I think that
strategy was probably an error. If
Crisis
was
confusing even for long-time readers, it had to have
been alienating for readers new to the DC
Universe. 52
offers a
much better way to become familiar with the variety
and complexity of what DC has to offer. The company’s
flagship characters do not provide the driving force
of this book, but this is ultimately a strength
rather than a weakness. What makes
52
work is
that it deals with consequences and aftermaths. It
isn’t an origin story told for the umpteenth time
with another twist, or yet another battle scene that
drags on month after month. Dealing with flagship
characters can lead to paralysis and
stagnation. 52
provides
movement, depth, and an energy that actually feels
new in a mainstream superhero periodical. $2.50 per
week for an entire year is certainly a commitment.
But thus far, this weekly commitment has been more
satisfying than most of the monthly miniseries I’ve
read in the last few years.
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